// vim: set ft=cpp :



// Tour of Duty

//    http://www.tourofdutymod.com/



// Version 0.6.7

//

// From: "Pat Magnan" <pat@sluggo.org>

// Date: Mon, 20 May 2002 17:31:09 -0500

ammo_crate

env_animsprite

flag_capture_point

flag_follow

flag_world

info_alias

info_bomb_target

info_boobytrap

info_escape_target

info_group

info_landmine

law_rocket

monster_bomb

monster_sitting_villager

monster_villager

monster_villager_dead

multi_alias

rpg7_rocket

tod_control_point

tod_roundend_trigger

trigger_changealias

weapon_ak47

weapon_bayonet

weapon_binos

weapon_bomb

weapon_colt

weapon_dragunov

weapon_kbar

weapon_law

weapon_m16

weapon_m21

weapon_m60

weapon_m79

weapon_mat49

weapon_medkit

weapon_nva_grenade

weapon_rpd

weapon_rpg7

weapon_tokarev

weapon_us_grenade



// Version 0.8.0 update

//

// From: Pat Magnan <pat@sluggo.org>

// Date: Sun, 23 Jun 2002 23:24:35 -0500

env_model

info_firstround_spawn

info_rescue_monster

info_roundx_spawn

monster_dog

monster_goat

monster_kid

monster_pig

monster_pilot

monster_prisoner

monster_snake

monster_troop

tod_notripmine_area

tod_roundstart_trigger

tod_roundwon_trigger

weapon_grease

weapon_m14

weapon_mortar

weapon_mosin

weapon_radio

weapon_sks



// Version 0.9.0

//

// From: Pat Magnan <pat@sluggo.org>

// Date: Mon, 08 Jul 2002 14:10:12 -0400

env_fog

trigger_lightstyle

light_glow



// Version 1.1 Beta

//

// From: Pat Magnan <pat@sluggo.org>

// Date: Fri, 15 Nov 2002 06:49:46 -0500

info_minefield

info_nomines

info_player_nva_reenforcement

info_player_usmc_reenforcement

info_rescue_point

monster_assassin_target

monster_buffalo

monster_chicken

monster_cow

monster_helicopter

monster_monkey

tod_control_area

weapon_claymore

